Class adways.interactive.Experience.ActionEvent nested of adways.interactive.Experience
Extends: adways.interactive.Experience.EventAction event, fired when the engine execute an action 4 kind of actions exist :
- "adways.hv.actionKinds.SEEK_TO" : current time changed by the action.
- "adways.hv.actionKinds.ACTIVATION " : open or close an enrichment.
- "adways.hv.actionKinds.PLAYPAUSE " : play or pause video
- "adways.hv.actionKinds.URL " : open an url
adways.interactive.Experience.ActionEvent( action )
Parameters:
-
action<adways.interactive.IActionR>action executed
<adways.interactive.IActionR>
getAction( )
public
Returns action executed
Return:
<adways.interactive.IActionR>:
action executed
<adways.event.IEventDispatcherR>
getDispatcher( )
public
Return the dispatcher of this event
Return:
<adways.event.IEventDispatcherR>:
the dispatcher of this event
ACTION_EXECUTED <Kind>
Action exectuted.
CONTENT_CLICKED <Kind>
Content clicked.
CONTENT_STAT <Kind>
Content stat send.
DELEGATE_STATE_CHANGED <Kind>
delgate state changed.
ENRICHMENT_ACTIVATION_CHANGED <Kind>
Enrichement activation changed.
INTERACTIVE_LIB_STATE_CHANGED <Kind>
Interactive library state changed.
INTERACTIVITY_ENDED <Kind>
Interactivity ended.
INTERACTIVITY_STARTED <Kind>
Interactivity started.
PERCENT_CONSUMED <Kind>
Percent consumed.
PLAYER_STATE_CHANGED <Kind>
Player state changed.
PUBLICATION_ID_CHANGED <Kind>
Publication id changed.
PUBLICATION_JSON_CHANGED <Kind>
Publication JSON changed.
READY <Kind>
Scene state changed.
SCENE_STATE_CHANGED <Kind>
Scene state changed.
VIDEO_ENDED <Kind>
Video ended.
VIDEO_STARTED <Kind>
Video started.