Class adways.interactive.Experience.ActionEvent nested of adways.interactive.Experience
Extends: adways.interactive.Experience.EventAction event, fired when the engine execute an action 4 kind of actions exist :
- "adways.hv.actionKinds.SEEK_TO" : current time changed by the action.
- "adways.hv.actionKinds.ACTIVATION " : open or close an enrichment.
- "adways.hv.actionKinds.PLAYPAUSE " : play or pause video
- "adways.hv.actionKinds.URL " : open an url
adways.interactive.Experience.ActionEvent
( action
)
Parameters:
-
action
<adways.interactive.IActionR>action executed
<adways.interactive.IActionR>
getAction
(
)
public
Returns action executed
Return:
<adways.interactive.IActionR>:
action executed
<adways.event.IEventDispatcherR>
getDispatcher
(
)
public
Return the dispatcher of this event
Return:
<adways.event.IEventDispatcherR>:
the dispatcher of this event
ACTION_EXECUTED
<Kind>
Action exectuted.
CONTENT_CLICKED
<Kind>
Content clicked.
CONTENT_STAT
<Kind>
Content stat send.
DELEGATE_STATE_CHANGED
<Kind>
delgate state changed.
ENRICHMENT_ACTIVATION_CHANGED
<Kind>
Enrichement activation changed.
INTERACTIVE_LIB_STATE_CHANGED
<Kind>
Interactive library state changed.
INTERACTIVITY_ENDED
<Kind>
Interactivity ended.
INTERACTIVITY_STARTED
<Kind>
Interactivity started.
PERCENT_CONSUMED
<Kind>
Percent consumed.
PLAYER_STATE_CHANGED
<Kind>
Player state changed.
PUBLICATION_ID_CHANGED
<Kind>
Publication id changed.
PUBLICATION_JSON_CHANGED
<Kind>
Publication JSON changed.
READY
<Kind>
Scene state changed.
SCENE_STATE_CHANGED
<Kind>
Scene state changed.
VIDEO_ENDED
<Kind>
Video ended.
VIDEO_STARTED
<Kind>
Video started.