Class adways.interactive.Experience.ContentStatEvent nested of adways.interactive.Experience

Extends: adways.interactive.Experience.ContentEvent

Stat event, fired when a content sends a stat

adways.interactive.Experience.ContentStatEvent( content, key, value )

Parameters:

  • content <adways.interactive.Content>

    that sent the stat.

  • key <String>

    "String" key entry.

  • value <String>

    "String" value entry.

<adways.interactive.Content> getContent( ) public

Returns content clicked

Return: <adways.interactive.Content>:

content clicked

<adways.event.IEventDispatcherR> getDispatcher( ) public

Inherited from adways.event.Event:

Return the dispatcher of this event

Return: <adways.event.IEventDispatcherR>:

the dispatcher of this event

<String> getKey( ) public

Returns key of the stat.

Return: <String>:

"String" key of the stat.

<String> getValue( ) public

Returns value of the stat.

Return: <String>:

"String" value of the stat.

ACTION_EXECUTED <Kind>

Action exectuted.

CONTENT_CLICKED <Kind>

Content clicked.

CONTENT_STAT <Kind>

Content stat send.

DELEGATE_STATE_CHANGED <Kind>

delgate state changed.

ENRICHMENT_ACTIVATION_CHANGED <Kind>

Enrichement activation changed.

INTERACTIVE_LIB_STATE_CHANGED <Kind>

Interactive library state changed.

INTERACTIVITY_ENDED <Kind>

Interactivity ended.

INTERACTIVITY_STARTED <Kind>

Interactivity started.

PERCENT_CONSUMED <Kind>

Percent consumed.

PLAYER_STATE_CHANGED <Kind>

Player state changed.

PUBLICATION_ID_CHANGED <Kind>

Publication id changed.

PUBLICATION_JSON_CHANGED <Kind>

Publication JSON changed.

READY <Kind>

Scene state changed.

SCENE_STATE_CHANGED <Kind>

Scene state changed.

VIDEO_ENDED <Kind>

Video ended.

VIDEO_STARTED <Kind>

Video started.